Project is now architecture-independent since Nuclex.Support (which is used by Nuclex.Windows.Forms) is no longer bound to x86 (XNA dependencies have been moved to Nuclex.Game)

git-svn-id: file:///srv/devel/repo-conversion/nuwi@24 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
Markus Ewald 2008-08-14 21:19:02 +00:00
parent 0d150722b1
commit 39f1e6a4c9
2 changed files with 1 additions and 19 deletions

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@ -52,24 +52,6 @@
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<DocumentationFile>Documents\Nuclex.Windows.Forms.xml</DocumentationFile> <DocumentationFile>Documents\Nuclex.Windows.Forms.xml</DocumentationFile>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;UNITTEST</DefineConstants>
<DocumentationFile>Documents\Nuclex.Windows.Forms.xml</DocumentationFile>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE;UNITTEST</DefineConstants>
<DocumentationFile>Documents\Nuclex.Windows.Forms.xml</DocumentationFile>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Data" /> <Reference Include="System.Data" />

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@ -7,8 +7,8 @@ using System.Text;
using System.Windows.Forms; using System.Windows.Forms;
using System.Threading; using System.Threading;
using Nuclex.Support.Tracking;
using Nuclex.Support.Scheduling; using Nuclex.Support.Scheduling;
using Nuclex.Support.Tracking;
namespace Nuclex.Windows.Forms { namespace Nuclex.Windows.Forms {