#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2019 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.ComponentModel;
using System.Windows.Forms;
using Nuclex.Support;
using Nuclex.Support.Threading;
namespace Nuclex.Windows.Forms.ViewModels {
/// View model that can execute tasks in a background thread
public abstract class ThreadedViewModel : Observable, IDisposable {
#region class ViewModelThreadRunner
/// Thread runner for the threaded view model
private class ViewModelThreadRunner : ThreadRunner {
/// Initializes a new thread runner for the threaded view model
public ViewModelThreadRunner(ThreadedViewModel viewModel) {
this.viewModel = viewModel;
}
/// Reports an error
/// Error that will be reported
protected override void ReportError(Exception exception) {
this.viewModel.reportErrorFromThread(exception);
}
/// Called when the status of the busy flag changes
protected override void BusyChanged() {
this.viewModel.OnIsBusyChanged();
}
/// View model the thread runner belongs to
private ThreadedViewModel viewModel;
}
#endregion // class ViewModelThreadRunner
/// Initializes a new view model for background processing
///
/// UI dispatcher that can be used to run callbacks in the UI thread
///
protected ThreadedViewModel(ISynchronizeInvoke uiContext = null) {
if(uiContext == null) {
this.uiContext = getMainWindow();
} else {
this.uiContext = uiContext;
}
this.reportErrorDelegate = new Action(ReportError);
this.threadRunner = new ViewModelThreadRunner(this);
}
/// Immediately releases all resources owned by the instance
public virtual void Dispose() {
if(this.threadRunner != null) {
this.threadRunner.Dispose();
this.threadRunner = null;
}
}
/// Whether the view model is currently busy executing a task
public bool IsBusy {
get { return this.threadRunner.IsBusy; }
}
/// Reports an error to the user
/// Error that will be reported
///
///
/// You can use this method as a default handling method for your own error reporting
/// (displaying the error to the user, logging it or whatever else is appropriate).
///
///
/// When is used, this method will also
/// be called in case an exception within the asynchronously running code goes unhandled.
/// This choice was made because, in the context of UI code, you would wrap any
/// operations that might fail in a try..catch pair anyway in order to inform
/// the user instead of aborting the entire application.
///
///
protected abstract void ReportError(Exception exception);
/// Executes the specified operation in the background
/// Action that will be executed in the background
protected void RunInBackground(Action action) {
this.threadRunner.RunInBackground(action);
}
/// Executes the specified operation in the background
/// Action that will be executed in the background
protected void RunInBackground(CancellableAction action) {
this.threadRunner.RunInBackground(action);
}
/// Executes the specified operation in the background
/// Action that will be executed in the background
/// Parameter that will be passed to the action
protected void RunInBackground(Action action, P1 parameter1) {
this.threadRunner.RunInBackground(action, parameter1);
}
/// Executes the specified operation in the background
/// Action that will be executed in the background
/// Parameter that will be passed to the action
protected void RunInBackground(CancellableAction action, P1 parameter1) {
this.threadRunner.RunInBackground(action, parameter1);
}
/// Executes the specified operation in the background
/// Action that will be executed in the background
/// First parameter that will be passed to the action
/// Second parameter that will be passed to the action
protected void RunInBackground(Action action, P1 parameter1, P2 parameter2) {
this.threadRunner.RunInBackground(action, parameter1, parameter2);
}
/// Executes the specified operation in the background
/// Action that will be executed in the background
/// First parameter that will be passed to the action
/// Second parameter that will be passed to the action
protected void RunInBackground(
CancellableAction action, P1 parameter1, P2 parameter2
) {
this.threadRunner.RunInBackground(action, parameter1, parameter2);
}
/// Cancels the currently running background operation
protected void CancelBackgroundOperation() {
this.threadRunner.CancelBackgroundOperation();
}
/// Cancels all queued and the currently running background operation
protected void CancelAllBackgroundOperations() {
this.threadRunner.CancelAllBackgroundOperations();
}
/// Whether the background operation has been cancelled
//[Obsolete("Please use a method accepting a cancellation token instead of using this")]
protected bool IsBackgroundOperationCancelled {
get { return this.threadRunner.IsBackgroundOperationCancelled; }
}
/// Throws an exception if the background operation was cancelled
//[Obsolete("Please use a method accepting a cancellation token instead of using this")]
protected void ThrowIfBackgroundOperationCancelled() {
this.threadRunner.ThrowIfBackgroundOperationCancelled();
}
/// Executes the specified action in the UI thread
/// Action that will be executed in the UI thread
protected void RunInUIThread(Action action) {
this.uiContext.Invoke(action, EmptyObjectArray);
}
/// Executes the specified action in the UI thread
/// Action that will be executed in the UI thread
/// Parameter that will be passed to the action
protected void RunInUIThread(Action action, P1 parameter1) {
this.uiContext.Invoke(action, new object[1] { parameter1 });
}
/// Executes the specified action in the UI thread
/// Action that will be executed in the UI thread
/// First parameter that will be passed to the action
/// Second parameter that will be passed to the action
protected void RunInUIThread(Action action, P1 parameter1, P2 parameter2) {
this.uiContext.Invoke(action, new object[2] { parameter1, parameter2 });
}
/// Called when the thread runner's busy flag changes
protected virtual void OnIsBusyChanged() {
OnPropertyChanged(nameof(IsBusy));
}
/// Reports an error that occurred in the runner's background thread
/// Exception that the thread has encountered
private void reportErrorFromThread(Exception exception) {
this.uiContext.Invoke(this.reportErrorDelegate, new object[1] { exception });
}
/// Finds the application's main window
/// Main window of the application
private static Form getMainWindow() {
IntPtr mainWindowHandle = System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle;
// We can get two things: a list of all open windows and the handle of
// the window that the process has registered as main window. Use the latter
// to pick the correct window from the former.
FormCollection openForms = Application.OpenForms;
int openFormCount = openForms.Count;
for(int index = 0; index < openFormCount; ++index) {
if(openForms[index].IsHandleCreated) {
if(openForms[index].Handle == mainWindowHandle) {
return openForms[index];
}
}
}
// No matching main window found: use the first one in good faith or fail.
if(openFormCount > 0) {
return openForms[0];
} else {
return null;
}
}
/// An array of zero objects
private static readonly object[] EmptyObjectArray = new object[0];
/// UI dispatcher of the thread in which the view runs
private ISynchronizeInvoke uiContext;
/// Delegate for the ReportError() method
private Action reportErrorDelegate;
/// Thread runner that manages the view model's thread
private ViewModelThreadRunner threadRunner;
}
} // namespace Nuclex.Windows.Forms.ViewModels