#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2019 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.ComponentModel;
using System.Threading;
using System.Windows.Forms;
using Nuclex.Support.Scheduling;
using Nuclex.Support.Tracking;
namespace Nuclex.Windows.Forms {
///
/// Blocking progress dialog that prevents the user from accessing the application
/// window during a modal asynchronous processes.
///
///
///
/// class Test : Nuclex.Support.Scheduling.ThreadOperation {
///
/// static void Main() {
/// Test myTest = new Test();
/// myTest.Begin();
/// Nuclex.Windows.Forms.ProgressReporterForm.Track(myTest);
/// myTest.End();
/// }
///
/// protected override void Execute() {
/// for(int i = 0; i < 10000000; ++i) {
/// OnAsyncProgressUpdated((float)i / 10000000.0f);
/// }
/// }
///
/// }
///
///
public partial class ProgressReporterForm : Form {
/// Initializes a new progress reporter
internal ProgressReporterForm() {
InitializeComponent();
this.asyncEndedDelegate = new EventHandler(asyncEnded);
this.asyncProgressChangedDelegate = new EventHandler(
asyncProgressChanged
);
}
///
/// Shows the progress reporter until the specified transaction has ended.
///
///
/// Transaction for whose duration to show the progress reporter
///
public static void Track(Transaction transaction) {
Track(null, transaction);
}
///
/// Shows the progress reporter until the specified transaction has ended.
///
///
/// Text to be shown in the progress reporter's title bar
///
///
/// Process for whose duration to show the progress reporter
///
public static void Track(string windowTitle, Transaction transaction) {
// Small optimization to avoid the lengthy control creation when the background
// process has already ended. This is an accepted race condition: If the process
// finishes right after this line, it doesn't change the outcome, it just
// causes the progress dialog to be constructed needlessly.
if(transaction.Ended) {
return;
}
// Open the form and let it monitor the transaction's state
using(ProgressReporterForm theForm = new ProgressReporterForm()) {
theForm.track(windowTitle, transaction);
}
}
/// Called when the user tries to close the form manually
///
/// Contains a flag that can be used to abort the close attempt
///
protected override void OnClosing(CancelEventArgs arguments) {
base.OnClosing(arguments);
// Only allow the form to close when the form is ready to close and the
// transaction being tracked has also finished.
arguments.Cancel = (Thread.VolatileRead(ref this.state) < 2);
}
///
/// Shows the progress reporter until the specified transaction has ended.
///
///
/// Text to be shown in the progress reporter's title bar
///
///
/// Transaction for whose duration to show the progress reporter
///
private void track(string windowTitle, Transaction transaction) {
// Set the window title if the user wants to use a custom one
if(windowTitle != null) {
Text = windowTitle;
}
// Only enable the cancel button if the transaction can be aborted
this.abortReceiver = (transaction as IAbortable);
this.cancelButton.Enabled = (this.abortReceiver != null);
// Make sure the progress bar control has been created (otherwise, we've got
// a chance that BeginInvoke() would fail if the first progress notification
// arrived before we called ShowDialog()!)
{ IntPtr tempDummy = this.progressBar.Handle; }
// Subscribe the form to the transaction it is supposed to monitor.
// Careful: With the new design, this can cause the asyncEndedDelegate()
// callback to be called immediately and synchronously!
transaction.AsyncEnded += this.asyncEndedDelegate;
IProgressReporter progressReporter = transaction as IProgressReporter;
if(progressReporter != null) {
progressReporter.AsyncProgressChanged += this.asyncProgressChangedDelegate;
}
// The transaction might have ended before this line was reached, if that's
// the case, we don't show the dialog at all.
if(!transaction.Ended)
ShowDialog();
// We're done, unsubscribe from the transaction's events again
progressReporter = transaction as IProgressReporter;
if(progressReporter != null) {
progressReporter.AsyncProgressChanged -= this.asyncProgressChangedDelegate;
}
transaction.AsyncEnded -= this.asyncEndedDelegate;
}
/// Called when the transaction has ended
/// Transaction that has ended
/// Not used
private void asyncEnded(object sender, EventArgs arguments) {
// If the new state is 2, the form was ready to close (since the state
// is incremented once when the form becomes ready to be closed)
if(Interlocked.Increment(ref this.state) == 2) {
// Close the dialog. Ensure the Close() method is invoked from the
// same thread the dialog was created in.
if(InvokeRequired) {
Invoke(new MethodInvoker(Close));
} else {
Close();
}
}
}
/// Called when the tracked transaction's progress updates
/// Transaction whose progress has been updated
///
/// Contains the new progress achieved by the transaction
///
private void asyncProgressChanged(object sender, ProgressReportEventArgs arguments) {
// See if this is the first progress update we're receiving. If yes, we need to
// switch the progress bar from marquee into its normal mode!
int haveProgress = Interlocked.Exchange(ref this.areProgressUpdatesIncoming, 1);
if(haveProgress == 0) {
this.progressBar.BeginInvoke(
(MethodInvoker)delegate() { this.progressBar.Style = ProgressBarStyle.Blocks; }
);
}
// Send the new progress to the progress bar
this.progressBar.AsyncSetValue(arguments.Progress);
}
///
/// One-time timer callback that ensurs the form doesn't stay open when the
/// close request arrives at an inappropriate time.
///
/// Timer that has ticked
/// Not used
private void controlCreationTimerTicked(object sender, EventArgs arguments) {
// This timer is intended to run only once to find out when the dialog has
// been fully constructed and is running its message pump. So we'll disable
// it as soon as it has been triggered once.
this.controlCreationTimer.Enabled = false;
// If the new state is 2, then the form was requested to close before it had
// been fully constructed, so we should close it now!
if(Interlocked.Increment(ref this.state) == 2) {
Close();
}
}
///
/// Aborts the background operation when the user clicks the cancel button
///
/// Button that has been clicked
/// Not used
private void cancelClicked(object sender, EventArgs arguments) {
if(this.abortReceiver != null) {
// Do this first because the abort receiver might trigger the AsyncEnded()
// event in the calling thread (us!) and thus destroy our window even in
// the safe and synchronous UI thread :)
this.cancelButton.Enabled = false;
// Now we're ready to abort!
this.abortReceiver.AsyncAbort();
this.abortReceiver = null;
}
}
/// Delegate for the asyncEnded() method
private EventHandler asyncEndedDelegate;
/// Delegate for the asyncProgressUpdated() method
private EventHandler asyncProgressChangedDelegate;
/// Whether the form can be closed and should be closed
///
/// 0: Nothing happened yet
/// 1: Ready to close or close requested
/// 2: Ready to close and close requested, triggers close
///
private int state;
/// Whether we're receiving progress updates from the transaction
///
/// 0: No progress updates have arrived so far
/// 1: We have received at least one progress update from the transaction
///
private int areProgressUpdatesIncoming;
///
/// If set, reference to an object implementing IAbortable by which the
/// ongoing background process can be aborted.
///
private IAbortable abortReceiver;
}
} // namespace Nuclex.Windows.Forms