Nuclex.Windows.Forms/Source/ViewModels/ThreadedViewModel.Test.cs
2024-06-14 16:42:33 +02:00

261 lines
9.1 KiB
C#

#region Apache License 2.0
/*
Nuclex .NET Framework
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#endregion // Apache License 2.0
#if UNITTEST
using System;
using System.ComponentModel;
using System.Threading;
using NUnit.Framework;
namespace Nuclex.Windows.Forms.ViewModels {
/// <summary>Unit test for the threaded view model base class</summary>
[TestFixture]
public class ThreadedViewModelTest {
#region class DummyContext
/// <summary>Synchronization context that does absolutely nothing</summary>
private class DummyContext : ISynchronizeInvoke {
#region class SimpleAsyncResult
/// <summary>Barebones implementation of an asynchronous result</summary>
private class SimpleAsyncResult : IAsyncResult {
/// <summary>Ehether the asynchronous operation is complete</summary>
/// <remarks>
/// Always true because it completes synchronously
/// </remarks>
public bool IsCompleted { get { return true; } }
/// <summary>
/// Wait handle that can be used to wait for the asynchronous operation
/// </summary>
public WaitHandle AsyncWaitHandle {
get { throw new NotImplementedException("Not implemented"); }
}
/// <summary>Custom state that can be used to pass information around</summary>
public object AsyncState {
get { throw new NotImplementedException("Not implemented"); }
}
/// <summary>Whether the asynchronous operation completed synchronously</summary>
public bool CompletedSynchronously { get { return true; } }
/// <summary>The value returned from the asynchronous operation</summary>
public object ReturnedValue;
}
#endregion // class SimpleAsyncResult
/// <summary>Whether the calling thread needs to use Invoke()</summary>
public bool InvokeRequired {
get { return true; }
}
/// <summary>Schedules the specified method for execution in the target thread</summary>
/// <param name="method">Method the target thread will execute when it is idle</param>
/// <param name="arguments">Arguments that will be passed to the method</param>
/// <returns>
/// An asynchronous result handle that can be used to check on the status of
/// the call and wait for its completion
/// </returns>
public IAsyncResult BeginInvoke(Delegate method, object[] arguments) {
var asyncResult = new SimpleAsyncResult();
asyncResult.ReturnedValue = method.Method.Invoke(method.Target, arguments);
return asyncResult;
}
/// <summary>Waits for the asychronous call to complete</summary>
/// <param name="result">
/// Asynchronous result handle returned by the <see cref="BeginInvoke" /> method
/// </param>
/// <returns>The original result returned by the asychronously called method</returns>
public object EndInvoke(IAsyncResult result) {
return ((SimpleAsyncResult)result).ReturnedValue;
}
/// <summary>
/// Schedules the specified method for execution in the target thread and waits
/// for it to complete
/// </summary>
/// <param name="method">Method that will be executed by the target thread</param>
/// <param name="arguments">Arguments that will be passed to the method</param>
/// <returns>The result returned by the specified method</returns>
public object Invoke(Delegate method, object[] arguments) {
return method.Method.Invoke(method.Target, arguments);
}
}
#endregion // class DummyContext
#region class TestViewModel
/// <summary>View model used to unit test the threaded view model base class</summary>
private class TestViewModel : ThreadedViewModel {
/// <summary>
/// Initializes a new view model, letting the base class figure out the UI thread
/// </summary>
public TestViewModel() : base() {
this.finishedGate = new ManualResetEvent(initialState: false);
}
/// <summary>
/// Initializes a new view model, using the specified context for the UI thread
/// </summary>
/// <param name="uiContext">Synchronization context of the UI thread</param>
public TestViewModel(ISynchronizeInvoke uiContext) : base(uiContext) {
this.finishedGate = new ManualResetEvent(initialState: false);
}
/// <summary>Immediately releases all resources owned by the instance</summary>
public override void Dispose() {
base.Dispose();
if(this.finishedGate != null) {
this.finishedGate.Dispose();
this.finishedGate = null;
}
}
/// <summary>Waits until the first background operation is finished</summary>
/// <returns>
/// True if the background operation is finished, false if it is ongoing
/// </returns>
public bool WaitUntilFinished() {
return this.finishedGate.WaitOne(100);
}
/// <summary>Runs a background process that causes the specified error</summary>
/// <param name="error">Error that will be caused in the background process</param>
public void CauseErrorInBackgroundThread(Exception error) {
RunInBackground(
delegate() { throw error; }
);
}
/// <summary>
/// Assigns the specified value to the same-named property from a background thread
/// </summary>
/// <param name="value">Value that will be assigned to the same-named property</param>
public void AssignValueInBackgroundThread(int value) {
RunInBackground(
delegate () {
this.assignedValue = value;
this.finishedGate.Set();
}
);
}
/// <summary>Last error that was reported by the threaded view model</summary>
public Exception ReportedError {
get { return this.reportedError; }
}
/// <summary>Value that has been assigned from the background thread</summary>
public int AssignedValue {
get { return this.assignedValue; }
}
/// <summary>Called when an error occurs in the background thread</summary>
/// <param name="exception">Exception that was thrown in the background thread</param>
protected override void ReportError(Exception exception) {
this.reportedError = exception;
this.finishedGate.Set();
}
/// <summary>Last error that was reported by the threaded view model</summary>
private volatile Exception reportedError;
/// <summary>Triggered when the </summary>
private ManualResetEvent finishedGate;
/// <summary>Value that is assigned through the background thread</summary>
private volatile int assignedValue;
}
#endregion // class TestViewModel
/// <summary>Verifies that the threaded view model has a default constructor</summary>
[Test, Explicit]
public void HasDefaultConstructor() {
using(var mainForm = new System.Windows.Forms.Form()) {
mainForm.Show();
try {
mainForm.Visible = false;
using(new TestViewModel()) { }
}
finally {
mainForm.Close();
}
}
}
/// <summary>
/// Verifies that the threaded view model can be constructed with a custom UI context
/// </summary>
[Test]
public void HasCustomSychronizationContextConstructor() {
using(new TestViewModel(new DummyContext())) { }
}
/// <summary>Checks that a new view model starts out idle and not busy</summary>
[Test]
public void NewInstanceIsNotBusy() {
using(var viewModel = new TestViewModel(new DummyContext())) {
Assert.IsFalse(viewModel.IsBusy);
}
}
/// <summary>
/// Verifies that errors happening in the background processing threads are
/// reported to the main thread
/// </summary>
[Test]
public void ErrorsInBackgroundThreadAreReported() {
using(var viewModel = new TestViewModel(new DummyContext())) {
var testError = new ArgumentException("Mooh");
viewModel.CauseErrorInBackgroundThread(testError);
viewModel.WaitUntilFinished();
Assert.AreSame(testError, viewModel.ReportedError);
}
}
/// <summary>
/// Verifies that the background thread actually executes and can do work
/// </summary>
[Test]
public void BackgroundThreadExecutesTasks() {
using(var viewModel = new TestViewModel(new DummyContext())) {
viewModel.AssignValueInBackgroundThread(10042);
viewModel.WaitUntilFinished();
Assert.AreEqual(10042, viewModel.AssignedValue);
}
}
}
} // namespace Nuclex.Windows.Forms.ViewModels
#endif // UNITTEST