71 lines
2.0 KiB
C#
71 lines
2.0 KiB
C#
#region Apache License 2.0
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/*
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Nuclex .NET Framework
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Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#endregion // Apache License 2.0
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#if UNITTEST
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using System;
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using System.IO;
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using System.Windows.Forms;
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using NUnit.Framework;
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using Nuclex.Support;
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namespace Nuclex.Windows.Forms {
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/// <summary>Unit Test for the asynchronously updating progress bar</summary>
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[TestFixture, Explicit]
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public class AsyncProgressBarTest {
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/// <summary>
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/// Verifies that asynchronous progress assignment is working
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/// </summary>
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[Test]
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public void TestProgressAssignment() {
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using(AsyncProgressBar progressBar = new AsyncProgressBar()) {
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// Let the control create its window handle
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progressBar.CreateControl();
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progressBar.Minimum = 0;
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progressBar.Maximum = 100;
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Assert.AreEqual(0, progressBar.Value);
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// Assign the new value. This will be done asynchronously, so we call
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// Application.DoEvents() to execute the message pump once, guaranteeing
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// that the call will have been executed after Application.DoEvents() returns.
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progressBar.AsyncSetValue(0.33f);
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Application.DoEvents();
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Assert.AreEqual(33, progressBar.Value);
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progressBar.AsyncSetValue(0.66f);
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Application.DoEvents();
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Assert.AreEqual(66, progressBar.Value);
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}
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}
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}
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} // namespace Nuclex.Windows.Forms
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#endif // UNITTEST
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