5c913cc48a
git-svn-id: file:///srv/devel/repo-conversion/nuwi@11 d2e56fa2-650e-0410-a79f-9358c0239efd
212 lines
7.7 KiB
C#
212 lines
7.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using System.Threading;
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using Nuclex.Support.Tracking;
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using Nuclex.Support.Scheduling;
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namespace Nuclex.Windows.Forms {
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/// <summary>
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/// Blocking progress dialog that prevents the user from accessing the application
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/// window during all-blocking background processes.
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/// </summary>
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/// <example>
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/// class Test : Nuclex.Support.Scheduling.ThreadOperation {
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/// static void Main() {
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/// Test myTest = new Test();
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/// myTest.Begin();
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/// Nuclex.Windows.Forms.ProgressReporterForm.Track(myTest);
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/// myTest.End();
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/// }
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/// protected override void Execute() {
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/// for(int i = 0; i < 10000000; ++i)
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/// OnAsyncProgressUpdated((float)i / 10000000.0f);
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/// }
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/// }
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/// </example>
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public partial class ProgressReporterForm : Form {
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/// <summary>Initializes a new progress reporter</summary>
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internal ProgressReporterForm() {
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InitializeComponent();
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this.asyncEndedDelegate = new EventHandler(asyncEnded);
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this.asyncProgressUpdatedDelegate = new EventHandler<ProgressUpdateEventArgs>(
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asyncProgressUpdated
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);
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}
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/// <summary>
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/// Shows the progress reporter until the specified progression has ended.
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/// </summary>
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/// <param name="progression">
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/// Progression for whose duration to show the progress reporter
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/// </param>
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public static void Track(Progression progression) {
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Track(null, progression);
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}
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/// <summary>
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/// Shows the progress reporter until the specified progression has ended.
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/// </summary>
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/// <param name="windowTitle">
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/// Text to be shown in the progress reporter's title bar
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/// </param>
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/// <param name="progression">
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/// Progression for whose duration to show the progress reporter
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/// </param>
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public static void Track(string windowTitle, Progression progression) {
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// Small optimization to avoid the lengthy control creation when
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// the progression has already ended
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if(progression.Ended)
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return;
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// Open the form and let it monitor the progression's state
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using(ProgressReporterForm theForm = new ProgressReporterForm()) {
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theForm.track(windowTitle, progression);
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}
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}
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/// <summary>Called when the user tries to close the form manually</summary>
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/// <param name="e">Contains flag that can be used to abort the close attempt</param>
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protected override void OnClosing(CancelEventArgs e) {
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base.OnClosing(e);
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// Only allow the form to close when the form is ready to close and the
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// progression being tracked has also finished.
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e.Cancel = (Thread.VolatileRead(ref this.state) < 2);
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}
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/// <summary>
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/// Shows the progress reporter until the specified progression has ended.
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/// </summary>
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/// <param name="windowTitle">
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/// Text to be shown in the progress reporter's title bar
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/// </param>
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/// <param name="progression">
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/// Progression for whose duration to show the progress reporter
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/// </param>
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private void track(string windowTitle, Progression progression) {
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// Set the window title if the user wants to use a custom one
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if(windowTitle != null)
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Text = windowTitle;
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// Only enable the cancel button if the progression can be aborted
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this.cancelButton.Enabled = (progression is IAbortable);
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// Subscribe the form to the progression it is supposed to monitor
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progression.AsyncEnded += this.asyncEndedDelegate;
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progression.AsyncProgressUpdated += this.asyncProgressUpdatedDelegate;
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// The progression might have ended before this line was reached, if that's
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// the case, we don't show the dialog at all.
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if(!progression.Ended)
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ShowDialog();
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// We're done, unsubscribe from the progression's events again
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progression.AsyncProgressUpdated -= this.asyncProgressUpdatedDelegate;
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progression.AsyncEnded -= this.asyncEndedDelegate;
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}
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/// <summary>Called when the progression has ended</summary>
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/// <param name="sender">Progression that has ended</param>
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/// <param name="arguments">Not used</param>
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private void asyncEnded(object sender, EventArgs arguments) {
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// If the new state is 2, the form was ready to close (since the state
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// is incremented once when the form becomes ready to be closed)
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if(Interlocked.Increment(ref this.state) == 2) {
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// Close the dialog. Ensure the Close() method is invoked from the
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// same thread the dialog was created in.
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if(InvokeRequired)
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Invoke(new MethodInvoker(Close));
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else
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Close();
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}
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}
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/// <summary>Called when the tracked progression's progress updates</summary>
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/// <param name="sender">Progression whose progress has been updated</param>
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/// <param name="arguments">
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/// Contains the new progress achieved by the progression
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/// </param>
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private void asyncProgressUpdated(object sender, ProgressUpdateEventArgs arguments) {
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this.progressBar.AsyncSetValue(arguments.Progress);
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}
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/// <summary>
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/// One-time timer callback that ensurs the form doesn't stay open when the
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/// close request arrives at an inappropriate time.
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/// </summary>
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/// <param name="sender">Timer that has ticked</param>
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/// <param name="e">Not used</param>
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private void controlCreationTimerTicked(object sender, EventArgs e) {
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// This timer is intended to run only once to find out when the dialog has
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// been fully constructed and is running its message pump. So we'll disable
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// it as soon as it has been triggered once.
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this.controlCreationTimer.Enabled = false;
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// If the new state is 2, then the form was requested to close before it had
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// been fully constructed, so we should close it now!
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if(Interlocked.Increment(ref this.state) == 2)
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Close();
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}
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/// <summary>
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/// Aborts the background operation when the user clicks the cancel button
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/// </summary>
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/// <param name="sender">Button that has been clicked</param>
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/// <param name="e">Not used</param>
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private void cancelClicked(object sender, EventArgs e) {
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if(this.abortReceiver != null) {
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// Do this first because the abort receiver might trigger the AsyncEnded
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// event in the calling thread and thus destroy our window even in
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// the safe and synchronous UI thread :)
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this.cancelButton.Enabled = false;
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// Now we're ready to abort!
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this.abortReceiver.AsyncAbort();
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this.abortReceiver = null;
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}
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}
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/// <summary>Delegate for the asyncEnded() method</summary>
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private EventHandler asyncEndedDelegate;
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/// <summary>Delegate for the asyncProgressUpdated() method</summary>
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private EventHandler<ProgressUpdateEventArgs> asyncProgressUpdatedDelegate;
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/// <summary>Whether the form can be closed and should be closed</summary>
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/// <remarks>
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/// 0: Nothing happened yet
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/// 1: Ready to close or close requested
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/// 2: Ready to close and close requested, triggers close
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/// </remarks>
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private int state;
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/// <summary>
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/// If set, reference to an object implementing IAbortable by which the
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/// ongoing background process can be aborted.
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/// </summary>
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private IAbortable abortReceiver;
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}
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} // namespace Nuclex.Windows.Forms
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