Nuclex.Support/Source/StringBuilderHelper.cs

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#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace Nuclex.Support {
/// <summary>Contains helper methods for the string builder class</summary>
public class StringBuilderHelper {
/// <summary>Predefined unicode characters for the numbers 0 to 9</summary>
private static readonly char[] numbers = new char[] {
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'
};
/// <summary>Clears the contents of a string builder</summary>
/// <param name="builder">String builder that will be cleared</param>
public static void Clear(StringBuilder builder) {
builder.Remove(0, builder.Length);
}
/// <summary>
/// Appends an integer to a string builder without generating garbage
/// </summary>
/// <param name="builder">String builder to which an integer will be appended</param>
/// <param name="value">Byte that will be appended to the string builder</param>
/// <remarks>
/// The normal StringBuilder.Append() method generates garbage when converting
/// integer arguments whereas this method will avoid any garbage, albeit probably
/// with a small performance impact compared to the built-in method.
/// </remarks>
public static void Append(StringBuilder builder, byte value) {
recursiveAppend(builder, value);
}
/// <summary>
/// Appends an integer to a string builder without generating garbage
/// </summary>
/// <param name="builder">String builder to which an integer will be appended</param>
/// <param name="value">Integer that will be appended to the string builder</param>
/// <remarks>
/// The normal StringBuilder.Append() method generates garbage when converting
/// integer arguments whereas this method will avoid any garbage, albeit probably
/// with a small performance impact compared to the built-in method.
/// </remarks>
public static void Append(StringBuilder builder, int value) {
if(value < 0) {
builder.Append('-');
recursiveAppend(builder, -value);
} else {
recursiveAppend(builder, value);
}
}
/// <summary>
/// Appends an long integer to a string builder without generating garbage
/// </summary>
/// <param name="builder">String builder to which an integer will be appended</param>
/// <param name="value">Long integer that will be appended to the string builder</param>
/// <remarks>
/// The normal StringBuilder.Append() method generates garbage when converting
/// integer arguments whereas this method will avoid any garbage, albeit probably
/// with a small performance impact compared to the built-in method.
/// </remarks>
public static void Append(StringBuilder builder, long value) {
if(value < 0) {
builder.Append('-');
recursiveAppend(builder, -value);
} else {
recursiveAppend(builder, value);
}
}
/// <summary>
/// Appends a floating point value to a string builder without generating garbage
/// </summary>
/// <param name="builder">String builder the value will be appended to</param>
/// <param name="value">Value that will be appended to the string builder</param>
public static void Append(StringBuilder builder, float value) {
const int ExponentBits = 0xFF; // Bit mask for the exponent bits
const int FractionalBitCount = 23; // Number of bits for fractional part
const int ExponentBias = 127; // Bias subtraced from exponent
const int NumericBitCount = 31; // Bits without sign
// You do not modify these as they're calculated based on the
const int FractionalBits = (2 << FractionalBitCount) - 1;
const int HighestFractionalBit = (1 << FractionalBitCount);
const int FractionalBitCountPlusOne = FractionalBitCount + 1;
int intValue = FloatHelper.ReinterpretAsInt(value);
int exponent = ((intValue >> FractionalBitCount) & ExponentBits) - ExponentBias;
int mantissa = (intValue & FractionalBits) | HighestFractionalBit;
int integral;
int fractional;
if(exponent >= 0) {
if(exponent >= FractionalBitCount) {
Debug.Assert(exponent < NumericBitCount);
integral = mantissa << (exponent - FractionalBitCount);
fractional = 0;
} else {
integral = mantissa >> (FractionalBitCount - exponent);
fractional = (mantissa << (exponent + 1)) & FractionalBits;
}
} else {
Debug.Assert(exponent >= -FractionalBitCount);
integral = 0;
fractional = (mantissa & FractionalBits) >> -(exponent + 1);
}
/*
if(exponent >= NumericBitCount) {
throw new ArgumentException("Value too large", "value");
} else if(exponent < -FractionalBitCount) {
throw new ArgumentException("Value too small", "value");
} else if(exponent >= FractionalBitCount) {
integral = mantissa << (exponent - FractionalBitCount);
fractional = 0;
} else if(exponent >= 0) {
integral = mantissa >> (FractionalBitCount - exponent);
fractional = (mantissa << (exponent + 1)) & FractionalBits;
} else { // exp2 < 0
integral = 0;
fractional = (mantissa & FractionalBits) >> -(exponent + 1);
}
*/
// Build the integral part
if(intValue < 0) {
builder.Append('-');
}
if(integral == 0) {
builder.Append('0');
} else {
recursiveAppend(builder, integral);
}
builder.Append('.');
// Build the fractional part
if(fractional == 0) {
builder.Append('0');
} else {
while(fractional != 0) {
fractional *= 10;
int digit = (fractional >> FractionalBitCountPlusOne);
builder.Append(numbers[digit]);
fractional &= FractionalBits;
}
}
}
/// <summary>Recursively appends a number's characters to a string builder</summary>
/// <param name="builder">String builder the number will be appended to</param>
/// <param name="remaining">Remaining digits that will be recursively processed</param>
private static void recursiveAppend(StringBuilder builder, int remaining) {
int digit;
int tenth = Math.DivRem(remaining, 10, out digit);
if(tenth > 0) {
recursiveAppend(builder, tenth);
}
builder.Append(numbers[digit]);
}
/// <summary>Recursively appends a number's characters to a string builder</summary>
/// <param name="builder">String builder the number will be appended to</param>
/// <param name="remaining">Remaining digits that will be recursively processed</param>
private static void recursiveAppend(StringBuilder builder, long remaining) {
long digit;
long tenth = Math.DivRem(remaining, 10, out digit);
if(tenth > 0) {
recursiveAppend(builder, tenth);
}
builder.Append(numbers[digit]);
}
}
} // namespace Nuclex.Support